

You'll occasionally need to use your gravity gun to switch what track you're on, and decapitate some zombies with saw-blades, though. Comfortably sitting in your mine-cart, you can kick back and relax as an animatronic Father Grigori gives you a tour of the headcrab-laden town. Based on comments found on the Combine OverWiki, you could even give the Barnacle a form of Choke Hold, either as a Martial Maneuver, or as an NND Advantage to its tongue-based STR.Lastly, a personal favourite is Father Grigori's Wild Ride by "RockyB", squishing Ravenholm down into a deeply unsafe haunted house fairground ride. You could also give it 1-2 points of Restraint PD and ED. For starters, you can give it a 1-2 meters of Running, allowing it to creep along and find fresh hunting grounds. You can easily modify the Barnacle to make it more of a threat. The stats given here are a mix of conjecture, game play descriptions, and an attempt to present in-game concepts in a manner consistent with the HERO System. Much of the information here was taken from direct game play, as well as the Combine OverWiki, found at.
HALF LIFE 2 BARNACLE IN THE MINE SERIES
The tongue is long and thin and can extent to nearly 10 meters.ĭesigner's Notes: The Barnacle is one of the alien creatures found in Valve Software’s Half Life and Half Life 2 series of games. The mouth has four large teeth, each set into a muscular pillar. They are dark in color with a roughly square body.

They can eat a human being in a matter of moments, and once having fed will digest their prey slowly before spitting out the bones and other objects.Īppearance: A barnacle is a short, barrel-like creature, roughly three to four feet in length and about two to three feet wide. Anything drawn into a barnacle’s jaws will be subject to a non-stop series of bites as the creature attempts to force it prey into its gullet via sheer brute force. As the tongue doesn’t wrap around the body, this can be a fairly easy task for a well-armed human (most animals are out of luck.) Food items will be devoured by the barnacle’s strong jaws, while non-food items will be released.
HALF LIFE 2 BARNACLE IN THE MINE FREE
The only way to escape would be to pull free from the tongue (not an easy task) or to kill the barnacle. Once contact has been made, the barnacle will quickly retract its tongue, drawing whatever’s stuck to it up to its mouth.

As they have no eyes, ears, or nose, they depend only on their sense of touch to let them know when something has blundered into their tongue. Powers/Tactics: As stated, barnacles hunt via their long and very sticky tongues. Personality/Motivation: Normal animal motivations. It is possible barnacles have a multi-stage life cycle, with a mobile larval stage that eventually grows into the final, adult form of a barnacle. Thus, how they reproduce, spread, and find a new home is a mystery. Inedible items that happen to be drawn up into the mouth, such as small boats, barrels, crates, and tires, will be spat out and allowed to drop.Īs far as can be determined, a barnacle doesn’t move throughout its life. Barnacles use their tongues to draw up anything that might be a prey item to their mouths, and will readily feed on ant lions, birds, people, and just about anything else they can catch. This tongue is very sticky and very strong and when retracted can lift a full-grown human with ease. They feed via a long tongue-like appendage, and clusters of barnacles can form a virtual curtain of tentacles. They are found on the undersides of any large object-be it a freeway overpass, tunnel roof, cave ceiling, or in the inside of a building. They came to Earth following the ‘resonance cascade’ at Black Mesa Research Facility (seen in Half Life) and by the time of Half Life 2 (set 20 years later,) they can be found all over the world.Īs their name implies, barnacles are stationary animals.

Cirripedia donaldsonia ValĜHAĜost Roll Notesġ0 STRĐđ1- Lift 100 kg 2d6 HTH Damage ġ7 Sticky Tongue: Clinging (30 STR), Area of Effect (Surface - Damage Shield) (+½) Tongue Only (-½)Ģ6 Bite: HKA 1d6 (1d6+1 w/STR), Armor Piercing (+¼), Constant (+½), END 3ġ5 Unresponsive: +30 PRE Only To Protect Against Presence Attacks (-1)ġ Slow Metabolism: LS (Eating: Character only has to eat once per week)ģ Alien Biology: LS (Sleeping: Character does not sleep)ġ3 Sense Vibrations: Detect Physical Contact/Vibrations 11- (Touch Group), TargetingĢ0 Physical Complication: Animal Intelligence (Frequently Greatly Impairing)ġ0 Physical Complication: Small (roughly 1 meter long and broad +6 KB) (Infrequently Slightly Impairing)Ģ0 Physical Complication: Very Limited Manipulation (Frequently Greatly Impairing)Įcology: Barnacles are an alien life form from the dimension of Xen, although true home is a currently unknown separate dimension/world.
